FloatingActionButtonMenu
Composable Component
FAB Menus should be used in conjunction with a ToggleFloatingActionButton
to provide additional
choices to the user after clicking a FAB.
Common
@ExperimentalMaterial3ExpressiveApi
@Composable
fun FloatingActionButtonMenu(
expanded: Boolean,
button: @Composable () -> Unit,
modifier: Modifier = Modifier,
horizontalAlignment: Alignment.Horizontal = Alignment.End,
content: @Composable FloatingActionButtonMenuScope.() -> Unit,
)
Parameters
expanded | whether the FAB Menu is expanded, which will trigger a staggered animation of the FAB Menu Items |
button | a composable which triggers the showing and hiding of the FAB Menu Items via the expanded state, typically a ToggleFloatingActionButton |
modifier | the Modifier to be applied to this FAB Menu |
horizontalAlignment | the horizontal alignment of the FAB Menu Items |
content | the content of this FAB Menu, typically a list of FloatingActionButtonMenuItem s |
Code Examples
FloatingActionButtonMenuSample
@OptIn(ExperimentalMaterial3ExpressiveApi::class)
@Preview
@Composable
fun FloatingActionButtonMenuSample() {
val listState = rememberLazyListState()
val fabVisible by remember { derivedStateOf { listState.firstVisibleItemIndex == 0 } }
Box {
LazyColumn(state = listState, modifier = Modifier.fillMaxSize()) {
for (index in 0 until 100) {
item {
Text(
text = "List item - $index",
modifier = Modifier.clickable {}.fillMaxWidth().padding(24.dp),
)
}
}
}
val items =
listOf(
Icons.AutoMirrored.Filled.Message to "Reply",
Icons.Filled.People to "Reply all",
Icons.Filled.Contacts to "Forward",
Icons.Filled.Snooze to "Snooze",
Icons.Filled.Archive to "Archive",
Icons.AutoMirrored.Filled.Label to "Label",
)
var fabMenuExpanded by rememberSaveable { mutableStateOf(false) }
BackHandler(fabMenuExpanded) { fabMenuExpanded = false }
FloatingActionButtonMenu(
modifier = Modifier.align(Alignment.BottomEnd),
expanded = fabMenuExpanded,
button = {
ToggleFloatingActionButton(
modifier =
Modifier.semantics {
traversalIndex = -1f
stateDescription = if (fabMenuExpanded) "Expanded" else "Collapsed"
contentDescription = "Toggle menu"
}
.animateFloatingActionButton(
visible = fabVisible || fabMenuExpanded,
alignment = Alignment.BottomEnd,
),
checked = fabMenuExpanded,
onCheckedChange = { fabMenuExpanded = !fabMenuExpanded },
) {
val imageVector by remember {
derivedStateOf {
if (checkedProgress > 0.5f) Icons.Filled.Close else Icons.Filled.Add
}
}
Icon(
painter = rememberVectorPainter(imageVector),
contentDescription = null,
modifier = Modifier.animateIcon({ checkedProgress }),
)
}
},
) {
items.forEachIndexed { i, item ->
FloatingActionButtonMenuItem(
modifier =
Modifier.semantics {
isTraversalGroup = true
// Add a custom a11y action to allow closing the menu when focusing
// the last menu item, since the close button comes before the first
// menu item in the traversal order.
if (i == items.size - 1) {
customActions =
listOf(
CustomAccessibilityAction(
label = "Close menu",
action = {
fabMenuExpanded = false
true
},
)
)
}
},
onClick = { fabMenuExpanded = false },
icon = { Icon(item.first, contentDescription = null) },
text = { Text(text = item.second) },
)
}
}
}
}
Create your own Component Library
Material Components are meant to be used as is and they do not allow customizations. To build your own Jetpack Compose component library use Compose Unstyled