Source set: Common
public class KeyframeEntity<T> internal constructor(
value: T,
easing: Easing = LinearEasing,
internal var arcMode: ArcMode = ArcMode.ArcLinear,
) : KeyframeBaseEntity<T>(value = value, easing = easing)
Holder class for building a keyframes animation.
Functions
equals
Source set: Common
override fun equals(other: Any?): Boolean
hashCode
Source set: Common
override fun hashCode(): Int