Source set: Common
public interface MutableFloatState : FloatState, MutableState<Float>
A value holder where reads to the floatValue property during the execution of a Composable function cause the current RecomposeScope to subscribe to changes of that value. When the floatValue property is written to and changed, a recomposition of any subscribed RecomposeScopes will be scheduled. If floatValue is written to with the same value, no recompositions will be scheduled.
Properties
value
Source set: Common
override var value: Float
floatValue
Source set: Common
override var floatValue: Float