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bottom
Returns the y-coordinate for the bottom of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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bottomCenter
Returns the center of the bottom edge of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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bottomLeft
Returns the bottom left corner of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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bottomRight
Returns the bottom right corner of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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center
Returns the center of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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centerLeft
Returns the center of the left edge of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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centerRight
Returns the center of the right edge of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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centerX
Returns the x-coordinate for the center of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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centerY
Returns the y-coordinate for the center of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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frameDelayMillis
The frame delay time for the TestMonotonicFrameClock in milliseconds.
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height
Shorthand for size.height
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inputDeviceBottom
The y-coordinate for the bottom of the indirect pointer input device we're interacting with in px, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceBottomCenter
The center of the bottom edge of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceBottomLeft
The bottom left corner of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceBottomRight
The bottom right corner of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceCenter
The center of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceCenterLeft
The center of the left edge of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceCenterRight
The center of the right edge of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceCenterX
The x-coordinate for the center of the indirect pointer input device we're interacting with in px, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceCenterY
The y-coordinate for the center of the indirect pointer input device we're interacting with in px, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceHeight
The height of the external indirect pointer input device that provide the height boundary for indirect input.
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inputDeviceLeft
The x-coordinate for the left edge of the indirect pointer input device we're interacting with in px, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceRight
The x-coordinate for the right edge of the indirect pointer input device we're interacting with in px, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceTop
The y-coordinate for the top of the indirect pointer input device we're interacting with in px, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceTopCenter
The center of the top edge of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceTopLeft
The top left corner of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceTopRight
The top right corner of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.
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inputDeviceWidth
The width of the external indirect pointer input device that provide the width boundary for indirect input.
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isAltDown
Verifies whether either of the alt keys are down.
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isCtrlDown
Verifies whether either of the control keys are down.
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isFnDown
Verifies whether the function key is down.
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isMetaDown
Verifies whether either of the meta keys are down.
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isShiftDown
Verifies whether either of the shift keys are down.
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left
Returns the x-coordinate for the left edge of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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right
Returns the x-coordinate for the right edge of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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top
Returns the y-coordinate for the bottom of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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topCenter
Returns the center of the top edge of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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topLeft
Returns the top left corner of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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topRight
Returns the top right corner of the node we're interacting with, in the node's local coordinate system, where (0, 0) is the top left corner of the node.
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width
Shorthand for size.width
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