Source set: Common
val IndirectPointerInjectionScope.inputDeviceBottomRight: Offset
The bottom right corner of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device. Note: This is not related to the screen coordinates.
Note that inputDeviceBottomRight.x != inputDeviceWidth and inputDeviceBottomRight.y != inputDeviceHeight, see inputDeviceRight and inputDeviceBottom.