Property

inputDeviceBottomRight

The bottom right corner of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.

Source set: Common
val IndirectPointerInjectionScope.inputDeviceBottomRight: Offset

The bottom right corner of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device. Note: This is not related to the screen coordinates.

Note that inputDeviceBottomRight.x != inputDeviceWidth and inputDeviceBottomRight.y != inputDeviceHeight, see inputDeviceRight and inputDeviceBottom.

Last updated: