val IndirectPointerInjectionScope.inputDeviceBottom: Float
The y-coordinate for the bottom of the indirect pointer input device we're interacting with in px, where (0, 0) is the top left corner of the indirect pointer input device. Note: This is not related to the screen coordinates.
Note that, unless inputDeviceHeight == 0, inputDeviceBottom != inputDeviceHeight. In particular, inputDeviceBottom == inputDeviceHeight - 1f, because pixels are 0-based. If inputDeviceHeight == 0, inputDeviceBottom == 0 too.