Property

inputDeviceTopRight

The top right corner of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device.

Source set: Common
val IndirectPointerInjectionScope.inputDeviceTopRight: Offset

The top right corner of the indirect pointer input device we're interacting with, where (0, 0) is the top left corner of the indirect pointer input device. Note: This is not related to the screen coordinates.

Note that inputDeviceTopRight.x != inputDeviceWidth, see inputDeviceRight.

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